#ifndef COMMON_HPP
#define COMMON_HPP

#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
using glm::vec2;
using glm::vec3;
using glm::vec4;

using glm::mat3;
using glm::mat4;

#include <GL/glew.h>
#include <GL/freeglut.h>

#include "Debug.hpp"
//#include "Context.hpp"

#endif // COMMON_HPP
